Wednesday 30 November 14:15-16:15
Led by Alex Moseley, National Teaching Fellow, University of Leicester
This workshop is open to LSE academics, students and external participants: Book a place
Simulations and complex digital games need time, money and design/technical expertise to develop. Many educators have great ideas for games yet lack the resources to put them into practice (either technically or in game design terms).
Alex Moseley and Nicola Whitton have therefore created a fast, fun, ten-step workshop for educators, built around the same design process that games designers use, to allow small teams to quickly develop games for learning: either as fully-fledged traditional games, or as prototypes for simple digital games.
Workshop participants will leave with a skill set for identifying, applying and designing games for learning; and with ideas to apply to their own subject areas.